PREVIOUS POSTS

01. We are Infinita Studio

02. Game Design - The Beginning

03. Defining a Theme

04. Creating the Environment

05. Character Design - Part 1

06. Character Design - Part 2

07. Character Design - Part 3

08. Character Design - Part 4

by: Infinita Studio
After we have defined the main theme for the game, it was time to build the structures and scenarios to create the game environment.

The scenario would have to take the inspiration from the theme and represent the infinite, mystery and challenges of space when the player starts the game.

For the structures layout we thought to create elements that could be easily placed all over the screen giving a rich visual experience while the player flies through the space. Colors and textures mixed dark and bright areas with patterns all over the surfaces that enhance the futuristic game look.

Although, we put a lot of details on the scenario structures, we had in mind that the objects on the screen should not create distractions or unnecessary difficulties for the players while they have to focus on the character and enemies.